﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Game.model.@base
{
    public enum SummonType
    {
        /**
         * Field PET.
         */
        PET,
        /**
         * Field SERVITOR.
         */
        SERVITOR,
        /**
         * Field MULTI_SERVITOR.
         */
        MULTI_SERVITOR,
        /**
         * Field SIEGE_SUMMON.
         */
        SIEGE_SUMMON,
        /**
         * Field AGATHION.
         */
        AGATHION,
        /**
         * Field TRAP.
         */
        TRAP,
        /**
         * Field MERCHANT.
         */
        MERCHANT,
        /**
         * Field TREE.
         */
        TREE,
        /**
         * Field SYMBOL.
         */
        SYMBOL,
        /**
         * Field CLONE.
         */
        CLONE,
        /**
        * Field NPC.
        */
        NPC
    }

}
